Read these reactions from actual participants of our immersive VR movie, “Alamo Adventure.” This may give you some idea of the power of our new medium. These people volunteered to be taken back in time, and their reactions are in their own words. (Those who weren’t speechless, that is.)
The Case For VR Theaters, Pt.1
Like virtual reality, the movie industry began as a novelty, relegated to arcades. Like HMDs (Head Mounted Displays) in VR, Mutoscopes were early single-person movie viewing devices which meant greatly reduced profitability. Eventually, anemic profits caused Edison and others to adapt magic lantern lamp and lens housings to primitive intermittent shutter devices resulting in projectors,… Read more…
Our Biggest Year Yet!
2015 promises to be an explosive year for Triple-i. Production on our first ever immersion is proving out the term “cutting edge.” Our intrepid Triple-i team is learning to work in the barely possible world of technology. When no man has gone before, indeed!
Cameron Leads Charge. Backwards.
Hollywood hates and fears change. I know. I was once the guy who was hired to convince major studios of the enormous potential of computer generated imagery (CGI). Old school studio execs and directors were convinced it would ruin Hollywood as they knew it, with computerized actors, sets, etc. So 25 years later, it should come… Read more…
Binaural Audio = Two Steps Closer…
Some years ago at Paramount Pictures, a guy announced that he was stepping out of my office for 5 minutes as he placed earphones on my head, then he left, closing my office door. I was sure I was alone — at first. But soon, I was spinning around in my chair to learn who… Read more…