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Redefining Entertainment

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You are here: Home / Archives for virtual reality theatres

The Reviews Are In!

April 21, 2016 By Randall Rudd

Read these reactions from actual participants of our immersive VR movie, “Alamo Adventure.” This may give you some idea of the power of our new medium. These people volunteered to be taken back in time, and their reactions are in their own words. (Those who weren’t speechless, that is.)

Filed Under: Blog Tagged With: Alamo Adventure, cinematic virtual reality, cinematic VR, Digital entertainment, emerging technologies, Emerging Technology, Film direction, Film Director, filmmaking, future of movie theatres, III, immersion, Immersion Industries, Immersion Industries International, immersions, Immersive Cinema, immersive movie, immersive theatre, Oculus Rift, Palmer Luckey, Randall Rudd, Storytelling, Triple-i, virtual reality cinema, virtual reality movie, virtual reality theatres, VR cinema, VR exhibiting

The Case For VR Theaters, Pt.1

May 25, 2015 By Randall Rudd

Like virtual reality, the movie industry began as a novelty, relegated to arcades. Like HMDs (Head Mounted Displays) in VR, Mutoscopes were early single-person movie viewing devices which meant greatly reduced profitability. Eventually, anemic profits caused Edison and others to adapt magic lantern lamp and lens housings to primitive intermittent shutter devices resulting in projectors,…  Read more…

Filed Under: Blog, News Tagged With: Immersion Theatre, shared experience, shared experience VR, virtual reality theatres, VR Theatre

Our Biggest Year Yet!

January 1, 2015 By Randall Rudd

2015 promises to be an explosive year for Triple-i. Production on our first ever immersion is proving out the term “cutting edge.” Our intrepid Triple-i team is learning to work in the barely possible world of technology. When no man has gone before, indeed!

Filed Under: Blog, News Tagged With: 360 filmmaking, 360 movies, binaural, cinematic virtual reality, Digital entertainment, emerging technologies, Emerging Technology, Film direction, Film Director, filmmaking, future of movie theatres, III, immersion, Immersion Industries International, Immersion Indutries, immersions, Immersive Cinema, immersive movie, Immersive space, interactive, interactive movie, interactive VR movie, medium of immersion, Narrative, New Media, new medium, oculus, Oculus Rift, Randall Rudd, Storytelling, technology, Triple-i, virtual reality, virtual reality cinema, virtual reality movie, virtual reality movies, virtual reality theatres, VR, VR cinema, VR exhibiting, VR movie, VR movies

Cameron Leads Charge. Backwards.

November 2, 2014 By Randall Rudd

Hollywood hates and fears change. I know. I was once the guy who was hired to convince major studios of the enormous potential of computer generated imagery (CGI). Old school studio execs and directors were convinced it would ruin Hollywood as they knew it, with computerized actors, sets, etc. So 25 years later, it should come…  Read more…

Filed Under: Blog Tagged With: 360 filmmaking, 360 movies, Avatar, cinematic virtual reality, cinematic VR, Digital entertainment, Emerging Technology, Film direction, Film Director, filmmaking, future of movie theatres, III, immersion, Immersion Industries, Immersion Industries International, Immersive Cinema, immersive movie, Immersive space, interactive, James Cameron, medium of immersion, Narrative, narrative interactive movie, New Media, new medium, oculus, Oculus Rift, Palmer Luckey, Randall Rudd, Storytelling, technology, Triple-i, virtual reality, virtual reality cinema, virtual reality theatres, VR, VR cinema, VR exhibiting, VR movie

Binaural Audio = Two Steps Closer…

October 22, 2014 By Randall Rudd

Some years ago at Paramount Pictures, a guy announced that he was stepping out of my office for 5 minutes as he placed earphones on my head, then he left, closing my office door. I was sure I was alone — at first.  But soon, I was spinning around in my chair to learn who…  Read more…

Filed Under: Blog Tagged With: 360 filmmaking, 360 movies, Adam Watkins, audio, binaural, binaural audio, Digital entertainment, emerging technologies, Emerging Technology, Film direction, filmmaking, III, immersion, Immersion Industries, Immersion Industries International, Immersive Cinema, Immersive space, immersive theatre, interactive, interactive VR movie, Narrative, New Media, new medium, oculus, Oculus Rift, Palmer Luckey, Randall Rudd, spatial audio, Storytelling, technology, Triple-i, two big ears, virtual reality, virtual reality theatres, VR, VR cinema, VR exhibiting, VR movie, VR movies

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